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  • The Future of the Curriculum : School Knowledge in the Digital Age
    The Future of the Curriculum : School Knowledge in the Digital Age

    An examination of curriculum innovations that are shaped by new ideas about digital media and learning. Although ideas about digital media and learning have become an important area for educational research, little attention has been given to the practical and conceptual implications for the school curriculum.In this book, Ben Williamson examines a series of contemporary curriculum innovations in the United States, Great Britain, and Australia that reflect the social and technological changes of the digital age.Arguing that the curriculum is always both forward- and rearward-looking, Williamson considers how each of these innovations represents a certain way of understanding the past while also promoting a particular vision of the future. The curriculum initiatives are all examples of what Williamson calls "centrifugal schooling," expressing a vision of education and learning that is decentered, distributed, and dispersed, emphasizing networks and connections.In centrifugal schooling, a curriculum is actively assembled and improvised from a heterogeneous mix of people, groups, coalitions, and institutional structures.Participants in curriculum design and planning include local governments, corporations, foundations, charities, and nongovernmental organizations.Among the curriculum innovations Williamson examines are High Tech High, a charter school network in San Diego that integrates technical and academic education; Opening Minds, a "competence-based" curriculum used in 200 British secondary schools; and Quest to Learn, a "school for digital kids" in New York City (with a sister school in Chicago).He also describes two major partnerships: the Partnership for 21st Century Skills, which advocates for "21st century readiness" for American students; and the Whole Education Alliance in Britain, a network of "third sector" educational organizations.

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  • Digital Music Learning Resources : From Research to Educational Practice
    Digital Music Learning Resources : From Research to Educational Practice

    This book offers an overview of the complex world of digital materials for music education and of their possible use in the everyday practice of music teachers.It presents a multidimensional taxonomy of digital materials for music education.Through the taxonomy it is possible to derive a clear framework of the whole field and to perform analysis of the state of art.The book shows the use of this flexible and powerful knowledge tool for reviewing the digital materials in the various domains and dimentions.The book provides researchers and designers with an overview of what has already been designed, proposed and tested in the field.It also offers music teachers a wider perspective of the possibilities connected to current technologies in the field of music education, and it suggests possible interrelationships between research and music education practices.

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  • On Learning, Volume 3 : Knowledge, Curriculum and Ethics
    On Learning, Volume 3 : Knowledge, Curriculum and Ethics


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  • Digital Games and Language Learning : Theory, Development and Implementation
    Digital Games and Language Learning : Theory, Development and Implementation

    Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning.Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition.It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health.Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings.Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.

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  • Can digital learning videos replace textbooks and traditional learning?

    While digital learning videos can be a valuable supplement to traditional learning methods, they may not be able to fully replace textbooks and traditional learning. Textbooks provide a comprehensive and structured approach to learning, while digital videos may lack depth and detail. Additionally, some students may struggle with self-regulation and focus when using digital resources. A combination of both digital learning videos and traditional learning methods may be the most effective approach to cater to different learning styles and preferences.

  • How can one switch to digital learning?

    One can switch to digital learning by first identifying the appropriate digital learning platform or software that suits their needs. This could be a learning management system, online courses, or educational apps. Next, they should ensure they have the necessary technology such as a computer, tablet, or smartphone, as well as a stable internet connection. It's important to familiarize oneself with the digital tools and resources available, and to seek out support and training if needed. Finally, one can start by gradually integrating digital learning into their routine and gradually transitioning away from traditional methods.

  • Does digital dog training work?

    Digital dog training can be effective for some dogs, as it allows for flexibility in scheduling and access to a wide range of resources. However, it may not be as effective for all dogs, especially those who require more hands-on, in-person guidance. It's important to consider the individual needs and learning style of your dog when deciding if digital training is the right approach. Additionally, digital training can be a helpful supplement to in-person training, but may not be as effective as a standalone method for all dogs.

  • What is a digital training certificate?

    A digital training certificate is a credential that is awarded to individuals upon successful completion of an online training course or program. It serves as proof that the individual has acquired specific knowledge or skills in a particular subject area. Digital training certificates are typically issued in a digital format, making them easy to store, share, and verify online. These certificates are becoming increasingly popular as they provide a convenient and cost-effective way for individuals to enhance their skills and advance their careers.

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  • Knowledge and the Future School : Curriculum and Social Justice
    Knowledge and the Future School : Curriculum and Social Justice

    Written at a time of uncertainty about the implications of the English government’s curriculum policies, Knowledge and the Future School engages with the debate between the government and large sections of the educational community.It provides a forward-looking framework for head teachers, their staff and those involved in training teachers to use when developing the curriculum of individual schools in the context of a national curriculum.While explaining recent ideas in the sociology of educational knowledge, the authors draw on Michael Young’s earlier research with Johan Muller to distinguish three models of the curriculum in terms of their assumptions about knowledge, referred to in this book as Future 1, Future 2 and Future 3.They link Future 3 to the idea of 'powerful knowledge' for all pupils as a curriculum principle for any school, arguing that the question of knowledge is intimately linked to the issue of social justice and that access to 'powerful knowledge' is a necessary component of the education of all pupils.Knowledge and the Future School offers a new way of thinking about the problems that head teachers, their staff and curriculum designers face.In charting a course for schools that goes beyond current debates, it also provides a perspective that policy makers should not avoid.

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  • Learning, Training, and Development in Organizations
    Learning, Training, and Development in Organizations

    This scholarly book in SIOP’s Organizational Frontier series looks at research on enhancing knowledge acquisition and its application in organizations.It concentrates on training, design and delivery given the changing nature of work and organizations.Now that work is increasingly complex, there is greater emphasis on expertise and cognitive skills.Advances in technology such as computer simulations and web-based training are necessitating a more active role for the learner in the training process.In the broad context of the organization systems, this book promotes learning and development as a continuous lifelong endeavor.

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  • Longman Academic Writing - (AE) - with Enhanced Digital Resources (2020) - Student Book with MyEnglishLab & App - Essays
    Longman Academic Writing - (AE) - with Enhanced Digital Resources (2020) - Student Book with MyEnglishLab & App - Essays

    The Longman Academic Writing Series helps English language students master the writing skills needed to succeed in their academic careers.The fi ve-level series spans writing topics from composing sentences to writing research papers.Each level covers the complete writing process from prewriting to revision. Level 4 teaches high-intermediate students to write various genres of academic essays.The text’s proven approach integrates training in grammar, mechanics, vocabulary, and essay organization along with the writing process. Features Realistic writing models and systematic practice empower students to write effectively in different genres.Clear explanations help students grasp and apply key concepts.Sentence structure, grammar, and mechanics instruction helps students develop key writing skills.A step-by-step approach guides students seamlessly through the writing process.Vocabulary sections help students develop language awareness and improve the quality of their writing.Writing Tips provide useful strategies to enhance students’ writing experience.Writing Expansions, including journals, timed writing, and summarizing, build written fluency and test-taking skills. Enhanced Digital Practice An improved MyEnglishLab includes additional practice activities and assessments.The Pearson Practice English App allows students to complete vocabulary, grammar, and sentence structure activities on their mobile devices.

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  • Supporting Multilingual Learners’ Academic Language Development : A Language-Based Approach to Content Instruction
    Supporting Multilingual Learners’ Academic Language Development : A Language-Based Approach to Content Instruction

    A practical and comprehensive resource, Supporting Multilingual Learners’ Academic Language Development: A Language-Based Approach to Content Instruction introduces an accessible language-based approach to teaching academic language to multilingual learners across the content areas.Luciana C. de Oliveira provides elementary school teachers with everything they need to know to successfully teach grade-level content to multilingual learners.Chapters are organized by subject, addressing the specific language demands of teaching English language arts, social studies, mathematics, and science.Each chapter features examples of implementation in grades K-5, practical strategies, and a wealth of tables, figures, and other resources.The Language-Based Approach to Content Instruction (LACI) in this book provides teachers with a ready-to-use framework of six scaffolding elements that serves as a guide to enable multilingual learners to meet the grade-level standard of their peers without simplification.Aligned with WIDA and CCSS standards, this resource provides the tools and methods teachers need to support multilingual learners’ academic language development in the content area classroom.

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  • What is a digital school 2?

    A digital school 2 refers to an educational institution that has fully integrated digital technology into its curriculum and operations. This includes the use of digital devices, online resources, and digital platforms for teaching, learning, and administrative tasks. A digital school 2 also emphasizes the development of digital literacy skills and the use of technology to enhance the educational experience for students. This type of school is focused on preparing students for the digital world and providing them with the necessary skills to thrive in a technology-driven society.

  • Is digital media really better in school?

    Digital media can offer several benefits in schools, such as providing access to a vast amount of information, enabling interactive and engaging learning experiences, and catering to different learning styles. However, it is essential to use digital media thoughtfully and in moderation, as excessive screen time can have negative effects on students' attention spans and overall well-being. Ultimately, the effectiveness of digital media in schools depends on how it is integrated into the curriculum and how it complements traditional teaching methods.

  • What are the counterarguments against digital school?

    Some counterarguments against digital school include concerns about screen time and its potential negative effects on students' physical and mental health. Critics also argue that digital school may exacerbate inequalities in access to technology and internet connectivity, widening the digital divide. Additionally, there are concerns about the loss of social interaction and hands-on learning experiences that traditional in-person schooling provides. Finally, some argue that digital school may lead to decreased attention spans and a lack of focus among students.

  • 'Haptic or digital?'

    The choice between haptic and digital depends on the specific needs and preferences of the user. Haptic interfaces provide a tactile experience that can enhance immersion and engagement, making them ideal for applications like virtual reality or gaming. On the other hand, digital interfaces offer precision and flexibility, making them more suitable for tasks that require detailed input or manipulation, such as graphic design or data analysis. Ultimately, the decision between haptic and digital should be based on the intended use case and desired user experience.

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